BaseGameActivity

Methods(AndEngine GLES2 Anchor Center):

onCreateEngine()

  • Called when the activity is first created. This is where you should do all your normal static set up such as Camera, Orientions, the reference screen size and so on.

onCreateResources()

  • Called after onCreateEngine() method is completed, or by request. This method should be used to load all the necessary resources for next uses.

onCreateScene()

  • Called after resources is ready. This method is used to bring previously resources to front(such as displaying).

onPopulateScene()

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